The ways that we develop, test, iterate and deliver our Metaverse experiences at Improbable are critical to our success. We need to create or adapt solutions that are flexible enough to accommodate a large variety of games, game-like content, technologies, teams and approaches. The solutions we apply must also reduce duplicated effort through sharing and re-use. It’s a fine line to walk and requires experience, pragmatism and empathy. Our ultimate goal is to industrialize our game development tools and processes, allowing us to experiment and deliver at a massive scale.
As a Senior DevOps Engineer, you will be responsible for learning, building, teaching and researching the foundations of our internal studios’ development toolkits. You will deliver build systems, in-engine tooling, infrastructure components, automated testing solutions, development processes and alerting and reporting. Our central DevOps function is a resource for our internal studios, providing them the means to request and compose what they need to successfully develop their games.
Have heavy involvement in the creation of development processes, CI pipelines, and workflows, focused on game engines and their components
Architect infrastructure to support a growing customer base and adapt to changing customer requirements
Creating a platform for fast game development for many teams
Give constructive critique on the quality of the build systems and pipelines used within the project, using data-driven metrics as the guiding source of truth
Display a high degree of discipline in following the software engineering processes as well as passing this discipline to serviced customers
Own automated processes, through requirements gathering, design and implementation
Own a discrete area of the build system and execute it with a high degree of quality, e.g.: CI features, automated testing, build tools
Mentor other junior engineers
Why You're Made for This:
An Expert in a DevOps Engineer skill set (e.g: source control, CI, bug tracking, automated testing, build engineering, Jira etc) with successful projects that show an end-to-end understanding of the process
Ability to integrate directly into customer teams to optimize their delivery models and set them up for future success
Prototype and rapid iteration mentality, using pragmatic delivery methods to have a fast impact and quickly identify the best solution for a problem
Experience with Unreal Engine 4 (preferable) or experience with, or an understanding of Perforce (preferable)
Experienced with any popular cloud hosting provider (AWS, GCP, Azure) (preferable)
Able to mentor and create tutorials, guides, or other important documentation for more junior staff members
Skilled in one or more common scripting languages (Python, Bash, Powershell, etc)
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